#ifndef __SE_H__
#define __SE_H__
/////////////////
//include
/////////////////
#include<dsound.h>
/////////////////
//const
/////////////////

/////////////////
//class
/////////////////
class Se
{
public:
	Se(IDirectSoundBuffer8* sound_buffer);
	~Se();
	void Play(DWORD priority,DWORD flags);
private:
	IDirectSoundBuffer8* sound_buffer;
};
#endif __SE_H__
